A few comments on the Beta with Mini 4 Pro (plus a question)

Overall this is working very nicely, especially considering the MSDK has been available for such a short time.

The currently implemented functions all seem to work to the extent of my testing.

Simulator mode works and is wonderful to have back again. I had forgotten how hot it can make the drone though – it powered off after a while but was fine after being powered right back on again.

I was initially confused by continuous beeping in simulator mode then realized - ha! - it was the obstacle avoidance.

For the record, creating missions locally in the original Litchi and then importing them into Litchi Pilot does work fine (via a file manager to the Downloads folder from original Litchi).

I’m wondering if the “continue flying when connection is lost with RC” flag should be part of each mission (like DJI does it) or global like it is now? There are arguments for both cases.

Question: Is there any way to do a smooth 360 rotation in a waypoint mission? As it stands, my experience is that when you specify a degree rotation, the drone will take the shortest way there clockwise or counterclockwise. A way to specify if it is going to go CW or CCW to a specific degree setting would permit a single command that would do a full rotation, without resorting to multiple waypoints and the delays between them. Just a thought.

Great work!

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Those are tricky. Rotating around a waypoint usually happens so quickly, the video isn’t usable.

My best results come from creating a very small circular mission (an orbit) around a POI and slowing the speed to as slow as you can.

The drone appears to be rotating, when in fact, it’s traveling in a circular path.

Explore Wes’s Spiral Mission tool.

Thanks. Though unless I’m misunderstanding, that’s not the visual I’m looking for. I’d like to have the drone at a fixed point and do a 360 while looking straight outward. In other words, I want to be looking outward from a central point and then around to gather the entire 360 view outward around that central point, so there is no actual fixed POI. Am I misunderstanding your reply? Thanks.

It will achieve the same result if the camera angle is set to 0° (horizontal view). The drone will not be at a fixed point, because you can’t control the rate of rotation. So, to simulate the effect, I use a small circular mission with the drone pointing straight out.

Perhaps my menion of the POI was the confusing part. My apology.

Got it. Thanks very much!

How does the simulator mode work? Sounds like it only works in the app version of LP and needs to be connected to the drone (will it work with Mini 3?) and not the Windows version?